![]() Unfortunately, not all Caves & Cliffs' initially announced features have made the cut, and Mojang says "archeology, bundles, and goat horns" have been put on hold. "Part 2 gives the mountains and caves that you know and love a makeover," the developer writes in its announcement post, before promising, "updated terrain generation, higher peaks, more elaborate cave systems - even the ore veins are larger!". ![]() ![]() Now, of course, Mojang has slapped Part 2 with a proper release date, setting its highly anticipated launch for later this month. To that end, summer saw the release of Cliffs & Caves: Part 1, introducing mobs, items and new blocks, while the rest of the update was given a tentative "holiday season" launch window.
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